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Prince of Persia Studio : UBI Soft by UBI Soft Brand : UBI Soft Model : 34431 Platform : PLAYSTATION 3 Release Date : 2008-12-02 Publisher : UBI Soft Released : 2008-12 Minimum Age : 12.0 Years Maximum Age : 20.0 Years Availability : Usually ships in 1-2 business days Number of Items : 1 EAN : 0008888344315 UPC : 008888344315 Avg. Customer Rating: (based on 108 reviews)
List Price : $19.99 Our Price : $16.84
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Enjoy the franchise's debut on next-generation consoles utilizing Ubisoft's proprietary Anvil engine, the same engine used to develop Assassins Creed.
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Utilize the Prince's old skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light.
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Escape to a fantasy world set in ancient Persia brought to life through masterful storytelling and sprawling environments and that rivals the blockbusters of Hollywood.
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For the first time in franchise history decide how the storyline unfolds by choosing the Prince's path in an open-ended game world.
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Wield the acrobatic and puzzle-solving power of the Prince's beautiful and powerful AI companion Elika as you explore the perils of ancient Persia.
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Product Description |
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Prince of Persia PS3 |
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Jas-store.com |
Prince of Persia is set in a land rooted in ancient Persian mythology, with the Prince finding himself caught in an epic battle between the primal forces of light and darkness—the god of Light, Ormazd versus his brother Ahriman, the destructive god of Darkness. The Prince arrives just in time to witness the destruction of the legendary Tree of Life, an act which threatens to plunge the entire world into eternal darkness. Manifested in the form of 'the Corruption,' a dark substance that physically contaminates the land and the skies, the Prince must partner with his new deadly companion Elika to heal the world from the evil Corruption. The Next-Gen of PoP |
 A new Prince for a new story. View larger. |  The Hunter is not to be trifled with. View larger. |  Elika is a beautiful, but deadly ally. View larger. | A Frightening New Enemy and a Powerful Ally As Ahriman, the god of Darkness is released so are his minions of monstrous slaves. The most dangerous and powerful set against the Prince is known as "the Hunter." Once a human prince himself, the Hunter was raised in opulent decadence and detached from the day-to-day world. His only passion was for the drama and brutality of the hunt, but soon passion grew to obsession. After killing every variety of beast known, he grew bored and too bold. Recognizing an opportunity Ahriman appeared to him and offered a bargain, a hunt against the most dangerous beasts the world has to offer in return for his soul. Foolishly he accepted and was transformed from man into demonic beast and was hunted by men from all over the world. His all-consuming rage made easy work of the hunters set against him, but also bound him to Ahriman for eternity.
But wherever there is evil, there is also a counter balance to it. Following the defeat and imprisonment of Ahriman, his brother Ormazd, the god of Light, left the world in the care of his servants, the Ahuras, guardians of the tree of life. The Prince’s new ally, Elika, is one of those guardians. Beautiful and mysterious she is a powerful AI companion who accompanies players throughout the game. Filled with an unknown power, she will be helpful in all aspects of gameplay, including acrobatics, combat and puzzle-solving as players quest to rid the land from Ahriman's corruption.
Key Features:- A New Hero Emerges - Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. Grip fall down the face of a building, perform perfectly timed acrobatic combinations, and swing over canyons, buildings and anything that is reachable. This new rogue warrior must utilize all of his new skills, along with a whole new combat system, to battle Ahriman’s corrupted lieutenants to heal the land from the dark Corruption and restore the light.
- A New Epic Journey Begins - Escape to the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments deliver to action-adventure fans an experience that rivals even the best Hollywood movies.
- A New Open World Structure - A first for the Prince of Persia franchise – now you have the freedom to determine how the game evolves in this non-linear adventure. Players will decide how they unfold the storyline by choosing their path in the open-ended world.
- Emergence of a Deadly New Ally - History’s greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with the player in combat, acrobatics and puzzle-solving, enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks.
- Next-Gen Engine - The franchise’s debut on next-generation consoles utilizes Ubisoft’s proprietary Anvil engine, the same engine used to develop Assassins Creed.
A Franchise With History The critically acclaimed Prince of Persia franchise returns for the first time on next-generation platforms with an all-new epic journey. Built by the same award-winning Ubisoft Montreal studio that created Assassins Creed, Prince of Persia has been in development for over three years to deliver a whole new action-adventure gaming experience to consumers. With a whole new Prince, storyline, open world environments, combat style, signature illustrative graphical style and the addition of Elika, a deadly new ally, Prince of Persia brings the franchise to new heights of deadly acrobatic, artistry and is set to become the #1 action-adventure game of 2008. |
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I liked it |
I played the Sands of Time way back and I loved the acrobatics and the level design. The two sequals after that were a bit darker in content and not as colorful as I like my games.
With this game however Ubisoft created a whole new, very artistic, World and a new Prince with a sense of humour. I like this prince better, I also liked the chemistry between the two main characters.
Graphicwise the game is pretty unique, which is a good thing. I love colorful games, variety of settings and open world feel. This game has them all. I'm aware that things you have to do are pretty much outlined but still Prince moves so freely that the game flows and you don't feel like guided.
I don't care if you can't die, I actually liked it because it saves time. Maybe it's just me but I don't like watching a load screen everytime I die. Besides Prince and Elika make fun of it from time to time when you miss a jump and get saved, nice touch.
Repetition is unavoidable I guess but they came up with some imaginative acrobatic puzzles here and there. Sure you fail in first few tries but then you figure out what to do, then it becomes a breeze.
I couldn't care less for fighting mechanics because I'll get God of War 3 for that purpose. I hit some nice combos but let's face it, it's more fun when Kratos does it, happy happy, joy joy, slash...
I got this game more than year later then it's released and Forgotten Sands soon to be released, you may think it's not worth buying but I still recommend it becuse it's colorful and fun. |
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A Must Have |
Prince of Persia is one of the top 3rd person games I've played. Combining platforming with timing and counter based combat system, Prince of Persia is a thrill to play.
The Environments and visual style is excellent. The game is simply beautiful. The game came out in 2008, I purchased a couple weeks ago in 2010 and the game looks absolutely fantastic. I was blown away by the colorful environments and the overall intuitiveness of those environments.
The camera is flawless. Rarely was there a time when the camera was in my way and obstructed my view. There are also times when the camera is forced to move around rather quickly through the various plates and it swings around perfectly every time.
The story is nothing short of greatness. At first I wasn't really attached to the story but as the game progressed I really began to care about the world and characters. The Prince (who's not really a prince and doesn't have a name I don't think) is quick witted and sarcastic but surprisingly real in his comments. Elika, the Princess, is the perfect compliment to him as they quip back and forth in a humorous yet genuine and serious way. And as they start to grow on each other, they start to grow on you. Great stories in games in my opinion have the "oh hell naw!" moment. That's the moment where something happens, usually bad, and you say "oh hell naw" and then make it a point to "avenge" or "correct" the disrespect. That happened twice in this game.
The characters animations are seamless whether crawling on roofs, running on walls, swinging, sliding, jumping or climbing, they are agile and fluid.
People complain about the ease of the game. The game isn't hard but it's challenging if that makes sense. Pretty much the animations take care of themselves in combat and platforming. Elika is there to help you double jump. However lining up jumps, timing wall running, timing attacks and blocks etc require that you have to at least pay attention to what you're doing or meet doom.
Speaking of doom, there's no dying in the traditional sense. You die, but you don't DIE if you catch my drift. No matter what happens Elika always "saves" you. So if you jump off a cliff Elika will grab you and return you to the previous checkpoint. Or if a boss "kills" you Elika will shine some light on them to get them off you and the boss' energy will be restored. So you do die...it just doesn't stop the gameplay. It eliminates the load screen and a war quote (as in Call of Duty) or Joker making fun of you (Batman Arkham Asylum) etc. Arkham Asylum has a similar mechanism with the grapple hook and some other games have that type of thing as well.
It's Open World in that you can go anywhere right off the bat but you have to collect orbs in order to unlock Elika's powers that help you progress through the game into different areas. You can unlock the powers in any order and the order you do so changes the experience in environments. Each "boss" releases a different type of corruption into the world. So if you choose a different power to unlock first, traversing the world will be different than if you chose a different power. For example depending on what power you unlock, platforming in a corrupted area may or may not have flying, moving, or reaching corruption to get you. It's hard to explain but if you play the game you'll understand it easier.
Prince of Persia is fun. You spend a lot of time platforming and engaging in story but the story is gripping, characters are interesting, and the world is well designed and looks great. I would easily recommend this game and I'm upset I didn't catch on earlier. I really hope there's a sequel to this game because we do sorta have a cliffhanger ending. I do understand there is DLC for this game and I plan on getting that in the near future. Anyways this game is highly recommended. 5 stars. |
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Boring and repetitive. |
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This game kept me waiting for something new to happen. The gameplay you get in the first hour of the game is the same gameplay you will have throughout the game. The game tries to be stylized and tries to have a feel like Shadow of the Colossus, but it fails in most ways. I honestly hated the game and I am a big POP fan. The story is not very deep either and while it has its twist it is nothing new. |
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Waste of time. |
I felt like I needed to write a review for this one. It's just not a good game. I vowed to get through the entire thing but it turned into such a painstaking task. I resented the game more and more, each second I was forced into pretending to enjoy the lack of an actual challenge. Unlike Assassin's Creed, the story line, originality and visuals don't make up for the bad parts. It's an incredibly easy game, so easy that you're forced to play within a very strict pathway. You have a partner that's supposed to back you up whenever you get into trouble. She "saves" you every time you come close to dying. This means that anytime you venture outside of that pathway, anytime you fall or jump from a cliff (even if it's a mere two feet above the ground!!!) the game will treat this like a death.
I understand that I may be a bit biased, considering all of the resentment I've built up over the course of playing the game, but I would suggest leaving this one on the shelf. I got a ps3 a year ago and this is the first game I had to force myself through.
It's just so dull, so easy and so deplorable that I was insulted that someone actually thought that I would find any part of it enjoyable. |
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A really fun game, better than what critics say |
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I was really pleasantly surprised with this game. The graphics are beautiful, the voice acting is great, the controls are solid, the animation is fluid, and overall it's a ton of fun. The only drawback for me is that it is overly easy and it gets repetitive. You can never die. Any time you jump and fall into a bottomless pit, the girl will save you every time without fail. If you're in a fight and you're about to get killed, the girl will save you. It takes a lot of the challenge out of the game but it also saves from a lot of frustration. You should also never get lost because she will tell you exactly where you need to go. There are surprisingly few enemies in this game and the ones you will face are really easy to kill. This is not a game for you if you like the hard stuff. But if you wanna kick back and enjoy a really pretty game with some great voice acting, this is for you. |
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