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Star Ocean: First Departure
 

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Star Ocean: First Departure
Studio : Square Enix
by Square Enix
Brand : Square Enix
Model : 662248908199
Platform : Sony PSP
Release Date : 2008-10-21
Publisher : Square Enix
Minimum Age : 12.0 Years
Maximum Age : 20.0 Years
Availability : Usually ships in 1-2 business days
EAN : 0662248908199
UPC : 662248908199
Avg. Customer Rating:(based on 6 reviews)

List Price : $39.99
Our Price : $24.99


Features Of  'Star Ocean: First Departure'
 
  • Highly anticipated PSP remake of the original Star Ocean that was never released in the United States
  • Classic RPG action with private actions that alter the outcome of future actions
  • Enhanced game play and more dynamic battle features, as well as new playable characters
  • New artwork and animation make for beautiful backgrounds and cut-scenes
  • Item creation system and skill system allow for character development throughout the story
Editorial Reviews for  'Star Ocean: First Departure'
 
Product Description
Space Date 346: The crew of a Terran Federation ship arrives on the planet Roak. With the help of a stalwart band of local heroes, the crew must work together to unravel a mystery and halt a galactic war. First Departure is a remade version of the very first Star Ocean, created anew with 3D graphics and CG cutscenes. Additional scenarios and characters, integrated 2D and 3D graphics in the style of the PS one game console sequel, fully animated movies, and other bonus features transform the game into a completely new experience.

 
Jas-store.com Product Description
Thanks to Square-Enix, the original Star Ocean has finally made it to the United States in the form of Star Ocean: First Departure. A PSP remake of Star Ocean, which was never released in the U.S., First Departure adds several new elements, including all new backgrounds and a tweaked battle system, while still preserving the exciting storyline and themes of the original.



Star Ocean: First Departure has been given new artwork and animated cut-scenes. View larger.


Enter battle with basic melee attacks, special arts, or spells View larger.


In battle, you can control a character while the AI handles your teammates. View larger.
Back to the Beginning
It is Space Date 346, and in a sleepy town on the planet Roak, defense-force members Roddick, Millie, and Dorn are on yet another dull patrol when a mysterious plague begins turning people to stone. Fortunately, Ronyx and Ilia, members of a Terran Alliance reconnaissance mission, beam down to the surface just in time. They explain that the plague is actually a biological weapon, and they take the defense-force to the space vessel to discuss how to save Roak from this mysterious attack.

The majority of this role-playing game (RPG) actually takes place in the past, because the party realizes that the only way to save the people of Roak is to collect a particular genetic sample from the Roak of old. The game play of First Departure is fairly traditional RPG that has you moving about the world map on your journey, traversing towns and dungeons, progressing the plot as you go.

Choose the Right Strategy
You enter battle either using basic melee attacks, special arts that require MP points and that can grow more powerful with use, or spells that also require MP points but take time to cast and can be interrupted before completion.

Tactics let you set strategy commands for your characters before they enter battle and can be changed in the middle of battle. All characters will fight according to their set strategy, with different situations requiring different strategies.

Private actions are sometimes offered as a character approaches a town on the world map. These private actions depend on timing as well as which characters you have with you as you enter town.. The outcome of these private actions will affect subsequent private actions, for better or worse.

All New Artwork and New Characters
Star Ocean: First Departure uses a slightly altered version of the engine used for Star Ocean: The Second Story, but with many similar features. However, the pre-rendered backgrounds and 3D battle fields have been given new artwork and animated cut-scenes, and new playable characters have been added.

First Departure has been given a much more dynamic battle system, letting you control a character while the AI handles your teammates. During battle, characters can move freely about the field, executing normal attacks with the X button, and performing special attacks with the L or R triggers. What's more, you can switch characters at any time with a quick press of the Circle button.

First Departure also features an item creation system that lets you create new weapons and items to help you in battle, and an extensive skill system for developing your character as you play. You can boost certain party attributes, spending SP on skills to increase your fighters' speed in battle, for example, or spend points that develop your item creation ability and raise your character's strength.

 
Customer Reviews for  'Star Ocean: First Departure'
 
Brought me back to RPGs
I absolutly love this game. Went on a road trip from H-town to Colorado Springs and this game saved my life. Well, didnt really save my life, but my 17 hour drive/ride was so much better because of it. I hadn't been able to play an rpg since FFVII without getting bored to tears. Well, I take that back, there have been a few. But none have given me the love to play like Star Ocean. Im not one to play my PSP at the house, its an outing only type of thing for me. But for some reason, even when i got back to good ol' Texas, i could not put this game down. Long story short, a great game, a must have. Peace
 
Old fashion fun
If you played Star ocean second story or the Tales series then this game is for you. This game is a remake of an snes game and it kind of shows but it was remade from scratch for the psp and man is it fun. I really enjoyed this game the battles where fun and when you grasp the craft system it really made the game easy. If you like rpg's with action then this game is for you and if you are thinking about getting it just get it you won't be sorry. Bottom line this game is fun.
 
Great game, very solid RPG, must have for the PSP.
First off do not believe negative reviews on GameSpot and others. This game is very good, can be a little slow at times and with backtracking, but what RPG doesn't get that way sometimes? The combat system is very well thought of, with the skills system and specialties, its a very solid game with great amine based characters and story. This game is no Crisis Core, which is probably the best RPG for the PSP in general, but this is definitely up there with it. So if you are debating buying this game and you want a good RPG, with a hint of something different, you will not regret this buy.
 
Much-anticipated,and for once,not disapointed.
I haveto applaud that they FINALLY brought this game over from Japan. Ever since Star Ocean 2 I have been waiting and waiting for the first one to come out over here. It took more than a decade,but when it finally arrived,I played and beat it three times within a week and a half. That's how much I played it,because it is NOT a short game. The first time,without a strategy guide,the other two,with one. My only complaint is about the strategy guide,which I corrected SEVERAL times,including paths in the Cave of Seven Stars! (the bonus dungeon) The game itself is VERY playable,amusing,and has the same endearing qualities and Star Ocean 2 which I loved so much and missed in Till the End of Time. THANK YOU.
 
Doing justice to a game long overdue for a release
I played this on a ROM some time ago when DeJap released their translation patch. I loved it, just thought it needed some polishing. And, honestly, I couldn't be more impressed. I thought the systems in the second Star Ocean were some of the best I've ever seen in an RPG, despite the learning curve, and this game is basically Star Ocean done in the style of the Second Story. I couldn't be happier. The game is beautiful, the environments look fantastic. I always thought the original was a little cramped, and now the areas are much, much larger. The storyline isn't the most original, by any means, but it's pretty good for standard RPG fare, and the characters and events have a nostalgic charm that really reminds the player of the classic 16 bit RPGs of yore. The item creation and skill systems, as well as Private Actions, have been updated to the depth of the second game and really add that little something that set The Second Story apart from its contemporaries. All I have left to say is I can't wait for the release of Second Evolution.
 
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